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Autodesk 3ds Max 2009 Tutorials

Course Content
Autodesk® 3ds Max 2009 is a mature, robust, full-featured 3D modeling and animation application used by the world's top 3D professional artists and designers. In this course students are first introduced to the 3ds Max User Interface and how to customize it for better understanding and workflow. Students will then learn about the basic 2D tools and how to make simple models in Max, before getting into more in-depth understanding of the 3D modeling tools. The instructor moves on to introduce Lighting, Cameras and Rendering followed by the Materials Editor and Animation tools. Later in the course, the author discusses Particle Systems, Effects and Simulation within 3ds Max and even includes a chapter that introduces "Character Rigging". Work files are included. To begin learning Autodesk® 3ds Max 2009 today, simply click on the links.
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Introduction
 Welcome & Overview (01:23)
 System Requirements (02:02)
 Some New Features in 3ds Max 2009 (03:37)
User Interface (UI)
 Overview pt. 1 (06:19)
 Overview pt. 2 (04:56)
 Transforms & Selections pt. 1 (05:08)
 Transforms & Selections pt. 2 (06:27)
 Customization of the UI pt. 1 (06:14)
 Customization of the UI pt. 2 (06:24)
 Preferences (05:19)
Scene Management
 Naming Objects & Renaming Objects (03:51)
 Select by Name Dialog (05:03)
 Layers (02:28)
 Scene Explorer (02:09)
 Selection Sets (03:15)
 Setting the Project Folder (01:24)
 Schematic View (02:44)
Different Tools
 Mirror (03:48)
 Array (05:21)
 Align (05:54)
 Snapshot (01:22)
Display Tools
 Hiding & Unhiding Objects (01:44)
 Freezing & Unfreezing Objects (01:44)
 Hide by Category & Selection Filters (02:48)
 Some Display Properties (04:52)
 Display Floater (01:31)
Groups & Cloning
 Cloning (04:50)
 Working with Groups pt. 1 (02:56)
 Working with Groups pt. 2 (03:09)
3D Primitives & Modifiers
 Standard Primitives (04:35)
 Extended Primitives (06:27)
 Doors & Windows (06:21)
 AEC Extended (05:18)
 Stairs (04:28)
 Different Modifiers pt. 1 (06:23)
 Different Modifiers pt. 2 (01:52)
 Modifier Stack (06:12)
 Configure Modifier Sets (04:03)
2D Shapes
 Different 2D Shapes (05:57)
 2D Shapes as Models (06:26)
 Edit Spline vs. Editable Spline (04:48)
 Loading Background Images (04:52)
 Editing Background Images in Photoshop (06:03)
 Editing 2D Shapes pt. 1 (06:46)
 Editing 2D Shapes pt. 2 (06:43)
 Editing 2D Shapes pt. 3 (06:13)
 Building 3D Objects from 2D Shapes pt. 1 (05:39)
 Building 3D Objects from 2D Shapes pt. 2 (06:35)
 Lofting pt. 1 (06:44)
 Lofting pt. 2 (06:08)
 Lofting pt. 3 (06:29)
Polygonal Modeling
 Edit Mesh vs. Editable Mesh (03:29)
 Edit Poly vs. Editable Poly (04:25)
 Selection Tools (05:40)
 Soft Selections (06:54)
 Edit Vertices Rollout (06:37)
 Edit Edges Rollout (07:11)
 Edit Borders Rollout (05:27)
 Edit Polygons Rollout pt. 1 (03:33)
 Edit Polygons Rollout pt. 2 (03:51)
 Edit Geometry Tools pt. 1 (06:44)
 Edit Geometry Tools pt. 2 (04:45)
 Subdivision Surface Tools (03:19)
 Painting Deformation (05:38)
 TurboSmooth & MeshSmooth (02:44)
 Symmetry (06:09)
 ProBoolean (02:17)
Introduction to Materials
 Basics of the Material Editor (06:06)
 Different Shader Types (03:34)
 Some Shader Parameters (06:49)
 Applying 2D Map Co-ordinates & Bump Mapping (06:45)
 Applying 3D Maps & Show End Result Toggle (06:51)
 Compositor Maps pt. 1 (05:50)
 Compositor Maps pt. 2 (01:43)
 Color Modifiers (05:34)
 Other Maps (06:29)
 Displacement Mapping (02:12)
 Material Map Navigator (04:06)
 UVW Mapping pt. 1 (05:43)
 UVW Mapping pt. 2 (01:39)
 Different Materials pt. 1 (06:25)
 Different Materials pt. 2 (06:12)
 Different Materials pt. 3 (05:54)
 Get Material (04:38)
 Saving Scene Materials & Material Libraries (02:19)
 Put to Scene & Adding Extra Materials (04:23)
 UVW Unwrapping pt. 1 (06:15)
 UVW Unwrapping pt. 2 (06:42)
 UVW Unwrapping pt. 3 (05:04)
 UVW Unwrapping pt. 4 (03:26)
Introduction to Lights
 Different Light Types (05:44)
 Light Attributes pt. 1 (05:19)
 Light Attributes pt. 2 (06:17)
 Light Attributes pt. 3 (07:01)
 Shadows & Shadow Attributes (06:48)
Introduction to Cameras
 Different Camera Types & Camera Controls (06:04)
 Camera Parameters (02:29)
 Clipping Planes & Environment Ranges (03:51)
 Safe Frames (02:30)
Introduction to Rendering
 Some Render Settings (04:29)
 Rendering Still vs. Multiple Images (03:58)
 Render Elements (02:43)
 Rendered Frame Window (03:56)
Animation
 Time Configuration (06:36)
 Auto Key / Set Key / Create Key & Pivots (06:53)
 Animating on a Path (03:18)
 Curve Editor & Dope Sheet (06:17)
 Animating Modifiers (04:26)
 Animating Materials (04:00)
 Animating with Controllers (03:18)
 Animating with Constraints (02:48)
Atmospherics & Effects
 Fire Effects (06:30)
 Fog (04:36)
 Volume Fog (06:24)
 Volume Light (04:15)
Particle Systems & Space Warps
 Spray & Snow (06:38)
 Super Spray (06:54)
 PArray (04:26)
 Space Warps pt. 1 (07:03)
 Space Warps pt. 2 (06:53)
 Introduction to Particle Flow (06:02)
Video Post Effects
 Starfield (05:48)
 Lens Effects Glow (06:49)
 Lens Effects Highlight (06:39)
 Lens Effects Flare (05:02)
 Camera Cutshots (02:15)
Introduction to Simulation in 3ds Max
 Reactor Rigid Bodies & Soft Bodies (05:48)
 Reactor Rope & Water (07:09)
 Cloth Simulation pt. 1 (05:01)
 Cloth Simulation pt. 2 (06:00)
 Hair Simulation (06:41)
Introduction to Biped & Bones
 Structure for the Biped (05:15)
 Fitting Biped to the Character pt. 1 (06:51)
 Fitting Biped to the Character pt. 2 (06:23)
 Fitting Biped to the Character pt. 3 (05:11)
 Physique (06:43)
 Introduction to Bones (06:31)
 Skin (06:34)
 IK vs. FK (02:37)
 What Else is Possible With Bones & Biped? (03:58)
Conclusion
 Wrap Up (01:44)
 About the Author (01:07)


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Tutorial Information / Pricing
Title: Autodesk 3ds Max 2009
Author: Sandeep Kulkarni
SKU: 33937
ISBN: 1-935320-09-2
Duration: 12 hrs / 142 Lessons
Compatibility: Win XP, 2000, 98, NT, Mac OS X, OS 9

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